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Eye Contact Correction: Redirecting the eyes to look at the camera
(www.sievedata.com)
164 points
thunderbong
| 1 comments |
16 Oct 24 01:37 UTC
|
HN request time: 0.204s
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source
1.
onemoresoop
◴[
17 Oct 24 13:48 UTC
]
No.
41869648
[source]
▶
>>41854801 (OP)
#
This is cool but I don't find it natural and a bit creepy to keep the gaze fixed at the camera at all times. Maybe they should add a threshold of variability and allow the gaze to look away from the camera from time to time.
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