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379 points mobeigi | 1 comments | | HN request time: 0.202s | source
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snarfy ◴[] No.41862807[source]
For UT2004, you can ban by player GUID (a hash of the CD key) or IP. With the game abandoned by Epic, a number of key generators have cropped up, which makes GUID bans useless. IP bans only go so far with VPNs costing $2 these days.

The main solutions we have today are IP ban + VPN blocking using a database of known VPN subnets and adding them all to the firewall, and a similar fingerprinting technique which scans their folder structure of certain system folders.

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TechDebtDevin ◴[] No.41865762[source]
Who is gaming in a competitive game behind a VPN.. I suppose if its your only option, but I don't think this would be a great playing experience.
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1. eptcyka ◴[] No.41866439[source]
Lota of competetive players pay for a vpn to protect against DoS attacks.