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Eye Contact Correction: Redirecting the eyes to look at the camera
(www.sievedata.com)
164 points
thunderbong
| 1 comments |
16 Oct 24 01:37 UTC
|
HN request time: 1.437s
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source
1.
EasyMark
◴[
16 Oct 24 22:21 UTC
]
No.
41864425
[source]
▶
>>41854801 (OP)
#
Pro-tip, put something interesting near wherever your camera is and look at that. I usually put the window itself (or whatever window is most interesting) up at the top center and that will get your eyes close enough to emulate “eye-contact”
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