←back to thread

783 points Keavon | 2 comments | | HN request time: 0.424s | source

For the past three years I've been building what I hope will be the next Blender, tackling the lack of any good 2D design or image editing tools outside the Adobe monopoly. This was our first year participating in Google Summer of Code and this Q3 update includes the big payoff from that, covering the most progress we've made so far as a project. If you're a Rust dev, consider getting involved as we apply for the next GSoC in the new year— you could be our intern next summer :)

Q3 progress report: https://graphite.rs/blog/graphite-progress-report-q3-2024/

Show context
bethemoly ◴[] No.41858569[source]
This sounds like a big project—congrats on releasing it! Just curious, as a business other than a hobby, do you have enough resources to see it through?
replies(1): >>41862205 #
1. Keavon ◴[] No.41862205[source]
Everything we do is bootstrapped through donations and volunteer development time. When our main other core contributor graduates in a year, we'll need the funds to hire him, so we will be pushing that donation angle more in the coming year as well as applying for grants. I personally would like to be paid eventually, but I'm well-equipped to keep at this for a while before finances become a problem in my life. I can be not paid, but can't pay others. As a project, we have longer-term business plans that let us stay sustainable and independent and not wholly dependent upon donations: a combination of asset store payment processing, cloud document storage, and render farm services for people who wish to opt into paying for those value-adds that are otherwise not part of the main product. A decade from now, I'd like to actually recoup my investment, but I don't want to sell out to investors.
replies(1): >>41876160 #
2. joelignaatius ◴[] No.41876160[source]
Yours is the sort of project where if I had a boatload of money I'd just find it no strings attached through your project forecast. This would be such an excellent tool for artists with light pen integration.