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783 points Keavon | 1 comments | | HN request time: 0.224s | source

For the past three years I've been building what I hope will be the next Blender, tackling the lack of any good 2D design or image editing tools outside the Adobe monopoly. This was our first year participating in Google Summer of Code and this Q3 update includes the big payoff from that, covering the most progress we've made so far as a project. If you're a Rust dev, consider getting involved as we apply for the next GSoC in the new year— you could be our intern next summer :)

Q3 progress report: https://graphite.rs/blog/graphite-progress-report-q3-2024/

1. short_sells_poo ◴[] No.41858930[source]
I'm so glad this is a genuine product that stands by it's own merit rather than trying to sell itself on the basis of being written in Rust. I feel too many products that use some fancy new tech in development make that aspect part of the sales pitch. It is certainly interesting for us here, but the users of the tool will only care about the technical side to the degree that the tool is stable, performant and continues to be developed.

I'm not an illustrator so I can't add much beyond that, but I'm rooting for the devs to turn it into a success!