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164 points thunderbong | 2 comments | | HN request time: 0.001s | source
1. vintagedave ◴[] No.41854905[source]
The results here in their sample video look _really good_: other tech I’ve seen in the past looked “wrong”. But the sample input is not one I’d characterize as looking away from the screen. Eyes move around like the person is thinking. The result video only looks more focused. It’s effective in carrying focus (it really does matter when someone looks directly at you), but it’s making tiny changes.

> Limitations

> Works best with frontal face views and moderate head rotations.

> Extreme head poses or gaze directions may produce less accurate results.

There it is. To use this I’d like to see an example showing it stop adjusting when “extreme” aka normal head poses are used. If it can handle real behavior and improve eye tracking in the optimal case so it’s seamless adjusting / not as someone moves around, that would be a good product.

replies(1): >>41855128 #
2. EdwardDiego ◴[] No.41855128[source]
My issue is the usual with laptop cameras, if I'm looking at you, my eyes are looking downwards, and it's very awkward speaking into the camera without seeing your face as I speak.