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331 points alex_medvedev | 1 comments | | HN request time: 0.001s | source
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mobeigi ◴[] No.41848325[source]
Are there any benchmarks for it? How much faster is it than a vanilla server?

I know Minecraft servers tend to get extremely resource intensive as the player count creep and people run extremely beefy servers to handle the load and still offer poor TPS.

replies(1): >>41850480 #
alex_medvedev ◴[] No.41850480[source]
Hey, Your lucky, i just made benchmarks all this time :D. Check them out https://snowiiii.github.io/Pumpkin/about/benchmarks.html
replies(3): >>41850648 #>>41850872 #>>41851461 #
kridsdale3 ◴[] No.41850872[source]
I literally said Holy Shit out loud. This is an incredible improvement, and I'll refer to this in the future when I'm asked if we should make something new in Java.
replies(3): >>41850970 #>>41851052 #>>41852144 #
mouse_ ◴[] No.41850970[source]
Yes but also consider the extensibility accessibility Java gave us. EVERYONE was building Minecraft mods back in the beta days. I might go as far as to say that extensibility is what made Minecraft so great.
replies(2): >>41851709 #>>41852610 #
somat ◴[] No.41852610[source]
What I always found surprising was how many minecraft mods there were despite mojang having absolutely no mod support for the game.

After learning that to make a minecraft mod the process was basically decompile minecraft fight the terrible names provided by the decompiler to make your changes then recompile it, I lost all interest.

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1. nulltxt ◴[] No.41852975[source]
Yarn[1] has pretty much fixed this along with fabric.

[1] https://github.com/FabricMC/yarn