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205 points michidk | 1 comments | | HN request time: 0.202s | source
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dazzawazza ◴[] No.41835253[source]
Access to competant Rust developers can be a challenge even for large companies.

I recently finished a contract at a (very large game dev) company where some tools were written in Rust. The tools were a re-write of python scripts and added no new functionality but were slightly faster in Rust.

The reality was that these tools were unmaintainable by the rest of the company. Only the author "knew" Rust and it was hard to justify a new hire Rust developer to maintain this small set of tools.

The only reason these tools were written in Rust was because the dev wanted to learn Rust (a big but common mistake). I pointed out to the Technical Director that this was a big mistake and the teams had taken on a large amount of technical debt for no reason other than the ego of the wanna-be-rust-developer. Since I "knew" Rust he wanted me to maintain it. My advice was to go back to the Python scripts and I left.

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1. cmatza ◴[] No.41837344[source]
"competent" is a bit of a word there, there are very few shops right now that are willing to hire actually junior rust devs. The jobs are out there but they're all for mid level at a minimum roles in the Rust ecosystem specifically.

Tons of people would jump ship to be able to use Rust, it has a lot of love in the community.

"Being totally unwilling to accept anyone junior, or who is new to the stack" is a disease in this industry, and it's really apparent when some 200 person+ company is only hiring principal level rust devs.