Being in the industry for 20+ years and starting as a teenager making games in Flash it makes really hard for me to treat webdev seriously with all their revolutionary innovations.
At work I often encounter a resistance to a tech or solution I propose, because "there hasen't been any substational contribution to the repository in a week, seems dead to me". To which I kindly respond with a question - how do you calculate hypotenuse, because it's been a long time since Pythagoras made the last commit. Meanwhile, some of my friends are still doing side jobs using CakePHP, 20 years later. :)
Asinine - everything advances and needs maintenance over time, even geometry. I invite you to try building a game without using quaternions or projective (ie non-euclidean) geometry.
Edit: does hn award points based on contrariness? Or is it just that people on hn think they're super clever with their contrary point?
It’s both, and seems to be a theme here. HN generally despises the mainstream, so anything that goes against that is praised with little additional thought. A great example is the recent article about “founder mode” which is definitely one of the most idiotic contrarian things I’ve ever read, but receives heaps of upvotes every time it gets posted.