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Introducing Our New Name

(blog.minetest.net)
212 points luafox | 3 comments | | HN request time: 0.393s | source
1. cAtte_ ◴[] No.41832899[source]
> We decided to avoid using “free” or “libre” in the name ... Projects like Blender, Krita, or Godot are awesome, and they don’t need to convince you about their libre nature by putting it in their names.

so... we decided to add the name of the programming language we use instead?

replies(2): >>41833212 #>>41833326 #
2. kragen ◴[] No.41833212[source]
It seems like a pretty reasonable choice when thinking about Luanti as a game engine instead of a game. If someone is choosing a game engine to write a game in, one of their most significant considerations is likely to be what programming languages are supported, so highlighting Lua in the name of the engine is not a bad idea.
3. Dalewyn ◴[] No.41833326[source]
I think it's very wise to market your product on something people might actually care about.

Free/Libre is a fine philosophy, but as a selling point it has had a very disappointing history.