Bringing Proton to Mac would involve either Apple making amends with Khronos and supporting Vulkan, or Valve making the substantial effort to port Proton to Metal natively, or doing DirectX-to-Vulkan-to-Metal translation with MoltenVK. None of those sound very likely or optimal to me.
Besides, the main reason Valve is investing so heavily in Linux and Proton is so their destiny isn't tied to someone else's platform. MacOS is just another someone else's platform like Windows is, with the same threat of getting rug-pulled by a first-party app store that spooked Gabe Newell[1] into investing in Linux in the first place.
[1] https://www.bbc.co.uk/news/technology-18996377