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631 points wojtczyk | 2 comments | | HN request time: 0s | source
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jb1991 ◴[] No.41407501[source]
On mobile devices, Apple’s Calculator app has always been one of the most frustrating apps I’ve ever used, and I’m surprised it’s a stock app by the company itself. If you press buttons quickly, like you would a normal calculator, many of the key presses simply don’t register at all. I’m not sure if they’re prioritizing some pretty little visual animation over actual functionality, but it’s incredibly surprising from a company that focuses on user interaction, supposedly.
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PaulHoule ◴[] No.41408727[source]
Apple's greatest weakness is that many of it's fans and I'd assume people in house assume they are the epitome of UI design when actually it's not. The thoughtlessness/pixel ratio might be worse than Microsoft in some cases, which can be hard to believe.
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jb1991 ◴[] No.41409129[source]
That might have been true once, but I don't think that's really true any more. Most users are not awed by their iPhone experience as they were ten years ago. Everyone realizes that iOS and Android are essentially identical for most practical purposes and usability, and most are not choosing the platform for that reason any more. I also think plenty of people in-house at Apple are well-aware of these issues.

Today, it is more about maintaining your suite of apps, the Cloud with all your data, the little blue bubbles in your group chats, and a host of other issues that are more a priority for choosing one platform over another, for most people. If I were to switch to Android now, it would be a huge PIA considering the 10+ years of platform integration and thousands of dollars of app purchases, iCloud, etc, that has made up a significant part of my digital life. I'm sure it would be similar for people going in reverse. Apple knows this, hence why services have become an essential part of their business.

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jwells89 ◴[] No.41409423[source]
The thing that keeps me on iOS is that Android just doesn’t feel right, and none of the tweaks that can be applied (launchers, etc) can fix that. Animations, interactions, etc just feel… off somehow, like I’m using an early alpha build of software that has placeholders strewn about.

It’s not a “it’s not iOS” thing, either. There are certain desktop Linux setups for example that don’t bother me nearly as much. It’s just Android that feels “wrong”.

If only the entire front end of Android were interchangeable like Linux DEs are.

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1. diggan ◴[] No.41410625[source]
> Animations, interactions, etc just feel… off somehow, like I’m using an early alpha build of software that has placeholders strewn about.

It's funny that I'm the complete opposite. I was fine with Android, switched to iPhone (as mentioned upthread) and everything feels off, like no one cared about the UI and UX, and bugs galore everywhere. If someone handed me my iPhone 12 Mini today I'd say they're running a beta version of iOS on it.

Maybe it's just a "get used to" thing as we're surely not the only ones having very opposite feelings about this. I've now had my iPhone for 4 years it seems, but I still feel like the OS is beta-level quality, should have gotten used to it by now...

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2. jwells89 ◴[] No.41411578[source]
QA for iOS has slipped in recent years, but I feel that’s a different matter. The issues I have with Android aren’t bugs, it’s more like odd choices for things like animation timing curves and nitty gritty things like that.

Bugs aside, it feels like touches more “directly” control iOS whereas with Android it’s like interactions are all passing through an additional layer, leading to an impression of disconnectedness. It’s not entirely unlike the phenomenon that used to be observable on some Linux desktops a decade+ ago when computers were weaker and you could “feel” the layering of X11, GTK, your compositor, DE, etc all kind of slip-sliding and not acting fully in concert, where Windows and OS X usually didn’t give this impression.