But many players are able to do it for years.
with:
If it's so easy, why are you not doing it?
He's not just a butthole, he's a stereotypical open source developer butthole. On the other hand, if he worked for Microsoft, he'd be claiming that it takes a PhD to do it...
Nobody even offered to research how other players accomplish this. They just expect that because they believe it can be done someome should do the work for them.
At least Remi was actually andering questions on the forums.
This attitude towards open source maintainers is what's getting them all burned out.
The correct response would have been something like "it's more difficult to do and in some circumstances it will have very bad performance so we haven't done it yet".
This is classic "It's hard and I can't be bothered so I'll make up some technical reason why it's impossible". Programmers do this all the time and it's kind of annoying.
(And yes I understand video coding and I know why it's more difficult in some cases.)
> we don't implement a feature unless it works for the general cas
I used to make that mistake a lot. My boss would say "can we do this", for example report memory usage per operation. And I would say "no because sometimes memory is shared between operations so it would be meaningless". In other words I couldn't do it perfectly so I said we couldn't do it at all.
That's what the VLC guy is doing and I didn't realise until I worked with that boss that it is COMPLETELY WRONG!
Just because you can't do it perfectly doesn't mean giving up entirely is the best you can do. In cases like this you can absolutely do something that works sometimes but not in every case and that is way better for users than just giving up.
Lots of programmers fall into that trap though.