What I want with a new git is first class support for large binary files. It's essential in game dev, and the best solution seems to be git lfs, which has its own problems.
replies(2):
Note that the solution probably involve a local daemon process for caching reads and optimistically accepting writes and then sending them to the server in the background. That's what we do for latency at Google. But that's just an optimization and can come after the server is done.
If you're interested in working on it, it would help if you joined our Discord server.