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181 points EndXA | 2 comments | | HN request time: 0s | source
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londons_explore ◴[] No.40727286[source]
I wish designers of vehicles - particularly cars, trains and busses, would work to minimize jerk, snap and crackle.

Turns out if you minimize those, you get a far more comfortable ride. It matters far more than acceleration.

Finite element models of the whole system (tyres and suspension components and flexing elements of the vehicle body and road/track) can quickly allow analysis of the jerk, snap and crackle, and allow tuning of damping and drive system control loops to make a far more comfortable ride.

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amelius ◴[] No.40727304[source]
Do you have proof for that, or is this like audiophiles asking for gold connectors because "they make the sound better"?
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soVeryTired ◴[] No.40727865[source]
I used to work at a self-driving car company, and all the vehicle's motion was planned around how much jerk to apply.

Your muscles are pretty good at applying a constant force (or responding to a constant acceleration). Hold your arm out straight: it's no effort to keep your arm still and counteract the force of gravity. Now imagine gravity varies quickly and randomly between 0.5g and 2g. I guarantee your arm won't stay still.

The same prinicple applies on a bus or in a car, except this time the forces are smaller, and it's your neck keeping your head still!

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1. amelius ◴[] No.40729104[source]
Ok, minimizing jerk makes sense, but how about snap and crackle? Because GP said:

> (...) jerk, snap and crackle. Turns out if you minimize those, you get a far more comfortable ride.

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2. soVeryTired ◴[] No.40729296[source]
Snap and crackle I couldn't tell you about. But jerk is definitely important.