Aren't warps already architectural elements of nvidia graphics cards? This name collision is going to muddy search results.
replies(2):
Architectural elements of _all_ graphics cards.
> The efficiency of executing threads in groups, which is known as warps in NVIDIA and wavefronts in AMD, is crucial for maximizing core utilization.
[0] https://www.xda-developers.com/how-does-a-graphics-card-actu...
>The threads are executed in groupings called warps. The amount of threads making up a warp is architecture dependent. On AMD GPUs the warp size is commonly 64 threads, except in RDNA architectures which can utilize a warp size of 32 or 64 respectively. The warp size of supported AMD GPUs is listed in the Accelerator and GPU hardware specifications. NVIDIA GPUs have a warp size of 32.