This is extremely different, apple was targeting end consumers that just want their app to run. The performance between apple rosetta and native cpu were still multiple times different.
People writing CUDA apps don't just want stuff to run, performance is an extremely important factor else they would target CPUs which are easier to program for.
From their readme:
> On Server GPUs, ZLUDA can compile CUDA GPU code to run in one of two modes:
> Fast mode, which is faster, but can make exotic (but correct) GPU code hang.
> Slow mode, which should make GPU code more stable, but can prevent some applications from running on ZLUDA.