I’ve been watching a bunch of these videos where they war game realistic and pretty far fetched battle scenarios https://youtube.com/@grimreapers?si=lvRNWBee9RfnkxBI. They’ll cover stuff like a Chinese carrier group vs a US carrier group using slightly futuristic weapons. What often decides the outcomes of battles are the accuracy of ships’ air defenses and how many missiles they have onboard.
Shooting down supersonic, hypersonic, and stealth missiles is hard. You may need to fire multiple anti-air missile just to hit one attacking anti-ship missile. But doing so depletes your magazine faster and it can just come down to who has more ammo.
If you’re able to fire a couple anti-air missiles, and then recover the ones that miss, or have them loiter and acquire a new target, I could see that as being an advantage.
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