The real genius is to propose a simplified solution, by discarding some assumptions. This is the best and only way to shrink the schedule
The real genius is to propose a simplified solution, by discarding some assumptions. This is the best and only way to shrink the schedule
I think it's less simplification and more precision and completeness. Obviously if you have simpler requirements they more complete and precise, but the requirement might not actually be simplifiable. In which case what you want is better specification.
"They write the right stuff" about the shuttle software group is basically a story about doing that: https://www.fastcompany.com/28121/they-write-right-stuff
In fact, what you are doing is tying the developer's hands and making it less possible for them to nimbly work around unforeseen obstacles or repurpose existing solutions without raising a "process exception" to reopen the spec or sizing of a work item.
Be clear about the goals but let the developer(s) who have their hands in the code make the decisions about how to implement it. That means you can't really roadmap a big project down to the minute, but those roadmaps were always lies so there is literally nothing lost except for some fantasy Gantt charts.
The problems with precise specs is that they miss all the dozens of edge cases and gotchas that don't crop up until you actually try to code them. Then you need smart, imaginative devs to ignore the specs and write something that people can actually use.
I've worked with devs who write _only_ to the spec and never diverge at all, regardless of outcome, in order to check off boxes and make their managers happy. Their work sucks.
(this might not apply if you are writing code for moonships)