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400 points redbell | 1 comments | | HN request time: 0s | source
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jakebasile ◴[] No.37023992[source]
It's a really, really good game. I'm glad they decided to make it turn based vs the real time with pause, though I know that's a somewhat controversial decision (what isn't?). The game itself is beautiful, the music is immersive, the writing is (so far) intriguing, and it runs on Linux with only minor tweaks. The game does wonders to capture the feel of playing a well-DMed campaign.

It's no surprise to me that it's getting a lot more sales than they expected, and I'm glad to see devs get rewarded for making a quality product.

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heywoodlh ◴[] No.37024401[source]
Absolutely agree.

I love the idea behind CRPGs, but have found that I have a difficult time committing to them. I.E. I own Divinity 2, but have struggled to get past the first few hours of the story as the first area makes it so open-ended it's tough to know how to move forward. Additionally, turn-based games often get quickly boring for me as they are often so challenging it doesn't feel worth it (I'm aware I definitely fall under the "casual" category in this realm).

After playing BG3 for over ten hours, I'm hooked. It seems they have struck such a great balance for me (on the "Balanced" difficulty) at making combat engaging, difficult and interesting -- but not so difficult I get bored/hate it. As a casual CRPG gamer, BG3 seems to have struck a near-perfect balance for me.

One of my favorite moments so far: get into a fight with a group of around 10 goblins with my 3-member group. I'm outnumbered so I fall back to a somewhat narrow bridge, to serve as a bottleneck. Once I have all 3 members of my group on the bridge (none of the goblins have made it yet), I throw a grease bottle at the beginning of the bridge to slow down my enemies. Sure enough, it slowed down my enemies enough that when they got to the bridge, I took them out with my two archer party members.

Amazing game.

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1. albrewer ◴[] No.37036949[source]
I know what area you're talking about - I had my party sneak around that area and come in through the side. I had made some dialog choices earlier where the rest of the goblin area wasn't hostile to my party.

Also, I forgot about plain old jumping for the first ~15 hours of play. I was so stumped about a route I was supposed to take until I put on my glasses and _really_ scrutinized the action bar.

I gave my rogue an amulet that lets him use Misty Step; it's been an absolute game changer for my rogue stealth archer.