It's no surprise to me that it's getting a lot more sales than they expected, and I'm glad to see devs get rewarded for making a quality product.
It's no surprise to me that it's getting a lot more sales than they expected, and I'm glad to see devs get rewarded for making a quality product.
Yes, but naming the game "Baldur's Gate 3" instead of something like "Divinity: Dungeons & Dragons" is, unfortunately, a successful cash-grab. Which is to be expected considering that AFAIK _none_ of the original developers or writers worked on it.
I wouldn't call it a defining characteristic since neither SoA nor ToB is happening in Baldur's Gate on nearby areas. But "top-down view cRPG heavy on RTwP D&D tactical combat with 6 character party" would be more or less correct, if imprecise, definition. Minsc unfortunately also seems to have become the distinctive characteristic of the series, but what can you do...