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400 points redbell | 1 comments | | HN request time: 0.214s | source
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PicassoCTs ◴[] No.37023498[source]
So, the whole middle management caste, that pushed for simplified, broader appeal consumer friendly games while naying any attempt to revive old games, is currently packing its cardboard boxes and lining up for the exit?
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WillPostForFood ◴[] No.37023712[source]
I dunno, go look at the top selling games of 2022. Largely old games/franchises, many over 20 years old. I'd argue video gaming is pretty stale because game companies play it safe and mostly recycle old games. Bless Elden Ring, one of the only big new games that wasn't a sequel last year.

Madden - 34 years old

Pokemon - 26 years old

FIFA - 29 years old

Mario Kart - 30 years old

Call of Duty 20 years old this year! (23 if you count back to Medal of Honor)

God of War - 17 years old

Gran Turismo - 26 years old

https://www.statista.com/statistics/1285658/top-ranked-video...

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bentcorner ◴[] No.37024568[source]
FWIW I don't think it's necessarily bad that a old game franchises continue to get made.

I don't have experience with every franchise here but at lest with God of War and Call of Duty, there are lots of gameplay and graphical innovations that get made despite the game being largely the same at the 10,000 foot level.

On top of that a lot of people enjoy these games and are willing to pay for a version that works on modern platforms with higher res textures/models and quality of life improvements.

Mission Impossible and Fast and the Furious franchises are approaching 20 movie sequels between them, but people are willing to pay to see them because its fun and each movie brings something new to the table. Some Anime franchises have hundreds of episodes.

It's like ordering a burger or Mac & Cheese. You like it and you know what you're going to get, and sometimes that's what you want.

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1. fbdab103 ◴[] No.37028970[source]
Given rising expectations, is it any surprise that AAA games are mostly working within pre-established paths? Signing $50MM+ checks on a new IP/gameplay mechanic has to be a hard swallow that only a really established entity (Nintendo first party, Hideo Kojima, etc) can justify.

Any true novelty is likely to come from a mid/indie developer.