- Cyberpunk 2077 with its new path traced lighting option
- Plague Tale Requiem (in general)
- The high action sequences and cut-scenes of FFXVI
These games have their flaws in terms of graphics, but they were very striking to me. Note, this is speaking purely graphics, there's more to be said regarding art design as enabled by graphics tech.
It's is particularly impressive in both its breadth and depth: not only does it have huge beautiful landscapes in deserts, plains, mountains, forests, swamps, beaches, snow & rain, but also includes tiny details like being able to shoot out individual spokes of a wagon wheel, and the way the sun glows through the cartilage of characters ears.
Also Unreal Engine 5 is to me at the leading edge of graphics engines right now: https://youtu.be/-lkEOEEKYD0