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433 points Sporktacular | 1 comments | | HN request time: 0.259s | source
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joshe ◴[] No.36995710[source]
Finally Linux will get the same respect Mac gets from gaming publishers.
replies(2): >>36995728 #>>37000742 #
deaddodo ◴[] No.36995728[source]
As in: "If we built it in OpenGL/Vulkan, we will attempt to compile it on Mac; and if it works, release it in a mostly untested form"?

At least Vulkan is a first-class citizen on Linux, so the aforementioned issues are even less headache-filled.

replies(1): >>36995917 #
troupo ◴[] No.36995917[source]
And yet, game developers don't care about Vulkan since it's non-existent on actual gaming platforms that bring in money
replies(2): >>36996987 #>>36998287 #
jhasse ◴[] No.36996987[source]
Red Dead Redemption 2 has a Vulkan renderer. Doom and the new Wolfenstein games, too.

Also the Nintendo Switch supports Vulkan.

replies(2): >>36997348 #>>36997362 #
troupo ◴[] No.36997348[source]
Yes. Some games have a Vulkan renderer (probably because they can afford to).

This is a good table for Vulkan support across platforms: https://www.ravbug.com/graphics/

And on Linux your best bet is to run DirectX through compatibility software like what SteamDeck does.

replies(2): >>36998320 #>>36998434 #
1. account42 ◴[] No.36998434[source]
Your site lists Linux Vulkan as "Support in 3rd party drivers not guaranteed" when its supported by every driver relevant for gaming. The same comment is there for Linux OpenGL which is just plainly absurd. Not a site anyone should use as a reference.