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OpenGL 3.1 on Asahi Linux

(asahilinux.org)
512 points simjue | 2 comments | | HN request time: 0.606s | source
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nightski ◴[] No.36213208[source]
This is great work and I commend it. But in other threads people are acting like Asahi Linux hardware support is 100% complete. My fear is that if I were to go this route and purchase the hardware I'd be seeing fraction of the performance and capability I would in Mac OS. To be honest this blog post seems like the project has a long ways to go, not that it is nearly completion.

I just can't justify buying hardware from a company that is so hostile to developers and hackers as nice as it may be.

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viraptor ◴[] No.36213309[source]
> I'd be seeing fraction of the performance and capability

You'd temporarily lose some hardware support (documented) while it's being worked on. But I'm not sure why you expect losing performance? This is running native code. Same binary will run the same on both systems (+/- the llvm version differences).

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zamadatix ◴[] No.36213406[source]
E.g. the performance you can get out of the GPU at the moment is a subset of what you can get out of the hardware. Or as another more generic example, until this latest release CPU boost states weren't enabled due to lack of proper cpuidle driver which resulted in regressed single thread performance.

There is nothing inherent about running Linux that will require it be slower, in some cases it will/is even faster, but the lack of everything being fully supported does actually impact performance right now. It has been getting better with time.

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1. hedora ◴[] No.36217581[source]
Has anyone tried Steam under Linux? It's quite bad under MacOS (2016 casual games stutter, and there is no 32 bit support).

I know rosetta doesn't exist under Linux, but I don't see any options to run steam / proton under rosetta either.

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2. viraptor ◴[] No.36219336[source]
> Has anyone tried Steam under Linux?

Through FEX, yes https://vt.social/@lina/110068264684987710

> I know rosetta doesn't exist under Linux

It does these days! https://developer.apple.com/documentation/virtualization/run...