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Zig is hard but worth it

(ratfactor.com)
401 points signa11 | 2 comments | | HN request time: 0.441s | source
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jsheard ◴[] No.36150389[source]
I get what Zig is going for in making all operations as explicit as possible, but I fear that it's going to turn away fields like graphics and game development where it would be a good fit except for the lack of operator overloading forcing you to go back to C-style math function spaghetti. It's all fun and games until what should be a straightforward math expression turns into 8 nested function calls.
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bodge5000 ◴[] No.36150475[source]
I'm no expert on zig, but the one area I have seen it shooting up in popularity is game dev. Though I guess that is largely as a replacement for C, so "C-style" wouldnt be much of a concern
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mr_00ff00 ◴[] No.36151102[source]
Would love to see zig in game dev. I’ve tried some rust and while I love rust in general, I find game dev in it a bit of a mess.
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i_am_a_peasant ◴[] No.36158754[source]
I gave it a go with openGL and Rust, was great until I needed some external C++ libraries.. Then I lost motivation and rewrote the whole thing in C++
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1. shrimp_emoji ◴[] No.36158882[source]
Name checks out

<33

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2. i_am_a_peasant ◴[] No.36159160[source]
absolutely