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1901 points l2silver | 1 comments | | HN request time: 0.202s | source

Maybe you've created your own AR program for wearables that shows the definition of a word when you highlight it IRL, or you've built a personal calendar app for your family to display on a monitor in the kitchen. Whatever it is, I'd love to hear it.
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bussyfumes ◴[] No.35739461[source]
When I was a student there was this power-of-two game on my friend's iPhone that I was literally addicted to. I didn't have an iPhone and eventually the game even disappeared from the AppStore. I missed it very much and my friends jokingly mentioned building a copy just for me. They never got around to it but at some point I thought "maybe I should give it a try?". So I gave it a try with no game dev knowledge and the second iteration turned out just fine for my needs: https://kiryhas.github.io/memechain/

I've considered rewriting it to make the code better many times but every time I sit down to do that I think to myself "it works just fine, why touch it" and leave this idea for a while :)

BTW the idea of the game is to combine cubes with the same number and color until there are only 4 left.

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4ggr0 ◴[] No.35742058[source]
That's really addicting! :D

If this is mobile responsive I will probably use it a lot.

EDIT: Works flawlessly on my phone. Wonder if I can host it locally on my Android, so that I don't even need an internet connection...

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bussyfumes ◴[] No.35742351[source]
I've never had big hopes for the project but I feel incredibly happy that you like it!

The original I played on my friend's phone was just that -- a phone game, so making sure it works on my phone was a priority :)

I don't have an Android but last time I tested it was playable even though the cubes were bigger than I'd like them to be on some screens.

I've made an offline version for myself in the past to play while traveling by train. Copying the contents of the .js and .css file into the HTML file into <script> and <style> tags was enough. I wonder if I can make it easier for other people like you by storing it somewhere on git...

P.S. Here's the source if you want to create an offline-first version yourself: https://github.com/Kiryhas/memechain

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4ggr0 ◴[] No.35742464[source]
Yeah your game just scratches an itch I had for a long time. Mobile games are filled with ads and in-app purchases and I never found a simple game I could play and enjoy while waiting for public transport. Want to fully clear a seed now, haven't gotten that far yet ;)

Ahh, a single .html would probably work, too, sounds way easier!

I downloaded Termux, installed git and python3 and now your game is running locally on my phone with "python3 -m http.server --bind 127.0.0.1 9000" :)

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morley ◴[] No.35752375[source]
> Mobile games are filled with ads and in-app purchases and I never found a simple game I could play and enjoy while waiting for public transport.

I bought Threes for $3 in 2014, and I still play it for hours each day -- on the subway, while waiting at restaurants, while watching TV, wherever.

A lot of people play 2048 because it's free, but it's not nearly as polished.

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1. 4ggr0 ◴[] No.35766271[source]
Tried Threes yesterday. Realy cute game but for some reason these kinds of games don't really hook me(Threes and 2048). But thanks for the suggestion!