My family is super into games, and as the resident programmer, they often ask me to build things related to them. Favorite two to build were
- an Unolingo solver that we used to figure out if there could ever by more than one solution to the puzzle (there can be!)
- a "killer" solitaire simulator that determined the optimal number of players for a max win rate. IDK if this is even a real game, but my family plays multi-player competitive solitaire with up to 8 people at a time. IIRC the optimal number for win rates is like 5-6(?) according to my simulation
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