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1345 points philosopher1234 | 1 comments | | HN request time: 0s | source
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MuffinFlavored ◴[] No.34628720[source]
Met what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group

He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game

Feels like a lifetime ago

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Waterluvian ◴[] No.34628819[source]
I was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling.

Funny enough, my semi-pro career (I made $60 total) ended when I abandoned my surround sound when moving out in undergrad.

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__alexs ◴[] No.34629449[source]
You only have ~2 ears, there is no need for 5.1 channel surround sound.
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peepee1982 ◴[] No.34629567[source]
Hearing is more involved than taking sensory input from two sources. If it weren't, there wouldn't be mixing and mastering engineers using speakers. Which they mainly do.
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jacobsenscott ◴[] No.34635626[source]
Give this a go, with headphones https://www.youtube.com/watch?v=4BltHXngvlk
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peepee1982 ◴[] No.34639311{3}[source]
Yeah, it's a lot better than without the transfer function. It just doesn't react to my head movements, which speakers do (by staying stationary relative to my head)
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1. jacobsenscott ◴[] No.34646924{4}[source]
Sure, but your screen doesn't move, so your head doesn't move much either.