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1345 points philosopher1234 | 1 comments | | HN request time: 0.208s | source
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zactato ◴[] No.34631181[source]
I remember playing one of the early CS betas as a Half-life mod in ~1999. It was such a huge leap in gameplay and style from anything else out there.

Most FPSs up to this point were SciFi based, guns like the BFG and plasma guns. Counterstrike's focus on realism really altered how you connected with the game. Columbine had happened very recently and was still very much in the zeitgeist. There was a very real cultural attack on video games as a scapegoat for the massacre.

My friends and I would build CounterStrike maps that were the layout of our highschool and would then run around and shoot each other. This was very taboo at the time. We knew that this would be interpreted as threatening by the powers-that-be at highschool, but it was exciting.

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friendlyHornet ◴[] No.34635226[source]
Making maps for Half-Life and Portal is what lead me down the path to become a software developer.

I was never that good a mapper but it got me into computers in general.

If I had never discovered Hammer Editor on one summer afternoon in 2008, my life would be SOOOO different

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1. nonplus ◴[] No.34640100[source]
Very similar story here.