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1345 points philosopher1234 | 1 comments | | HN request time: 0s | source
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est ◴[] No.34628487[source]
Damn, brings back much memories.
replies(2): >>34628501 #>>34628509 #
jeffwask ◴[] No.34628501[source]
Bunny hop, shoot, bunny hop, shoot
replies(2): >>34628547 #>>34628589 #
tukantje ◴[] No.34628589[source]
I am not sure if this is made with source engine, would it still have bunny hop if not?
replies(3): >>34628727 #>>34628742 #>>34628752 #
r9550684 ◴[] No.34628727[source]
no, bunny hop is an artifact of quake strafe code, which was retained in valve's goldsrc. it was fixed in Source since it's a completely new engine, but goldsrc counter-strike also had its own mitigations, which I assume were special cased hacks. I played from early beta (russia LAN party "pro" cs player here), and I distinctly remember when bunny hop stopped working. I was running out as ct on de_dust, and went to do a hop and it wasn't working. "they nerfed hopping! the game is RUINED! the casuals won!" etc.
replies(1): >>34635199 #
1. tukantje ◴[] No.34635199{3}[source]
Thank you - talk about it's not a bug it's a feature.