In 2007, DirectTV killed the North American professional CS scene by pushing CS:Source into their televised CGS league. The top pro players all left the 1.6 scene for 30-40k/yr contracts to play in CGS (a no brainer)... most of them openly hated the game while playing in this league too. The 1.6 scene in the US was still large and active, but never the same. Teams in Europe, Asia, Brazil & elsewhere continued to play 1.6. After CGS folded in 2008, global competition sort died off and many of he top NA players retired. There weren't many NA 1.6 players good enough to keep up with European pro teams after about 2010.
Imo, CS was an incredible scene from like 2000-2008. CSGO has enjoyed a great run from like 2013-2018?. It's definitely lost steam from the battle royal shooters (PUBG & Fortnite), and now Valorant infringing on it's player base. Valve hasn't really been very active in its own competitive scene, which may also be hurting.
I played CS 1.6 on a Pentium 1 133mhz processor and no discrete gpu and it worked fine, though I did eventually get an athlon xp 1700+ and geforce 3 ti 500.
The game ran on practically everything.