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1345 points philosopher1234 | 2 comments | | HN request time: 0.42s | source
1. fierro ◴[] No.34631112[source]
i wonder how hard it would be to make this work for Counter Strike: Source
replies(1): >>34637329 #
2. jamesfinlayson ◴[] No.34637329[source]
Probably a bit harder - the GoldSource engine had simple graphics (no shaders) so I imagine the rendering could be reimplemented with WeGL or similar pretty easily. Counter-Strike Source on the other hand has DirectX shaders which I'm sure you can get working with WebGL or similar... but nowhere near as easily.