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1345 points philosopher1234 | 1 comments | | HN request time: 0.244s | source
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bob1029 ◴[] No.34629269[source]
fy_iceworld was my favorite from 1.6. I recall nothing could touch it with regard to rapid, repeatable chaos. I've probably put 500 hours into that one map alone.

You will find an almost identical structure in virtually every Call of Duty multiplayer experience - One big room with 4 "cubes" in it that players fight around, with various degrees of partial cover scattered throughout.

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1. Moissanite ◴[] No.34629403[source]
Rampant wall-banging on scoutknivez until people call you a hacker was my personal fave.