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1345 points philosopher1234 | 5 comments | | HN request time: 1.314s | source
1. klaussilveira ◴[] No.34628789[source]
For the curious, this is based on the https://github.com/FWGS/xash3d-fwgs engine. Probably this fork: https://github.com/icrazyblaze/Xash3D-Emscripten/
replies(2): >>34629703 #>>34631545 #
2. bsagdiyev ◴[] No.34629703[source]
They've also got an updated (reverse engineered?) HLDS DLL too. reHLDS I believe is what it's called. Been meaning to check what benefits/cons it brings for my own server.
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3. RulerOf ◴[] No.34631545[source]
Could I use this to put HL1 and its mods in the browser for a LAN party?
replies(1): >>34637092 #
4. jamesfinlayson ◴[] No.34637092[source]
Probably the mods will need to be reverse-engineered and reimplemented - I haven't looked at how all of this weeks, but there's a reverse-engineered Half-Life engine so I imagine that there is a reverse-engineered Counter-Strike client.dll and mp.dll there as well (compiled down to Javascript or WASM or however it's running).
5. jamesfinlayson ◴[] No.34637099[source]
There are definitely some bug fixes (I've forgotten the main ones).