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385 points colinprince | 2 comments | | HN request time: 0.001s | source
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ternus ◴[] No.32253691[source]
Context, for non-Nethack players:

Nethack is one of the original "roguelikes," back when that meant a text-console game based on `rogue`. It's an RPG where your character kills monsters, picks up loot, and descends into the dungeon. If you die, that's it -- you can't just load a save; you have to start all over. It's legendarily unforgiving.

In Nethack, most (all?) roles start with a pet, e.g. a puppy or a kitten. In the early game, your pet is often stronger than you; it follows you, fights monsters, etc. It's useful in many ways beyond fighting: it won't walk over a cursed item, it can "fetch" items from stores without angering the proprietor, and so on. Your pet gains experience and levels up (puppy -> dog -> large dog), and after a certain point you're prompted to give your pet a name.

The message "You have a sad feeling for a moment, then it passes" is displayed when your pet dies while out of sight. It's pretty difficult to keep your pet alive all through the endgame, so much like any real-life pet owner, there will come a time where you have to say goodbye, one way or the other.

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pvaldes ◴[] No.32257062[source]
And then you find another little kitten in the next level that you (C)all "Falling rock trap III"

> If you die, that's it -- you can't just load a save; you have to start all over. It's legendarily unforgiving.

Ehum...

( $ cp -r /var/games/glhack/saves/1000user /home/user )

( ...suddenly a wild fire ant called Rita appears )

( # cp -r /home/user/1000user /var/games/glhack/saves/ )

( # chown -R user:games /var/games/glhack/1000user )

( $ echo "muahahaha im alive, stupid fire ant" | glhack )

( Pssst, Don't tell it to anybody )

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semitones ◴[] No.32258082[source]
Well, technically you're no longer playing nethack. You're playing a new game, comprised of nethack and cp.
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pvaldes ◴[] No.32258247[source]
And it feels so good...

Nethack is notoriously unfair with the player, and not a really winnable game. The player can be killed at any moment without allowing a single defensive move. If I think that the game was cheating, I act accordingly.

The other option is the exploring mode (X), when you can't be killed, but I find that is boring.

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Natsu ◴[] No.32258440{3}[source]
Oh it is a winnable game, I ascended several times after reading a lot of detailed spoilers. You just need a lot of strategy (and spoilers) or an early wand of wishing. Preferably both.

Neutral Wizard blessed PYEC, blessed Orb of Fate, blessed magic marker, +3 blessed greased SDSM, BoH, +3 fireproof speedboots, +3 greased fireproof cloak of magic resistance, write out +ID, ?charging, get your Magicbane or better Greyswandir, etc.

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1. eru ◴[] No.32260536{4}[source]
Wizard isn't even the easiest class to ascend.

Wizard just has perhaps the easiest endgame, but that part tends to be easy enough with any class for a well-spoiled player. Wizards have a relatively hard early game.

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2. Natsu ◴[] No.32269804[source]
Yeah, but they're the best for ascending an early !oW I think.