←back to thread

385 points colinprince | 1 comments | | HN request time: 0.202s | source
Show context
ternus ◴[] No.32253691[source]
Context, for non-Nethack players:

Nethack is one of the original "roguelikes," back when that meant a text-console game based on `rogue`. It's an RPG where your character kills monsters, picks up loot, and descends into the dungeon. If you die, that's it -- you can't just load a save; you have to start all over. It's legendarily unforgiving.

In Nethack, most (all?) roles start with a pet, e.g. a puppy or a kitten. In the early game, your pet is often stronger than you; it follows you, fights monsters, etc. It's useful in many ways beyond fighting: it won't walk over a cursed item, it can "fetch" items from stores without angering the proprietor, and so on. Your pet gains experience and levels up (puppy -> dog -> large dog), and after a certain point you're prompted to give your pet a name.

The message "You have a sad feeling for a moment, then it passes" is displayed when your pet dies while out of sight. It's pretty difficult to keep your pet alive all through the endgame, so much like any real-life pet owner, there will come a time where you have to say goodbye, one way or the other.

replies(9): >>32253919 #>>32254098 #>>32254450 #>>32256746 #>>32256771 #>>32257062 #>>32257230 #>>32259944 #>>32261296 #
pvaldes ◴[] No.32257062[source]
And then you find another little kitten in the next level that you (C)all "Falling rock trap III"

> If you die, that's it -- you can't just load a save; you have to start all over. It's legendarily unforgiving.

Ehum...

( $ cp -r /var/games/glhack/saves/1000user /home/user )

( ...suddenly a wild fire ant called Rita appears )

( # cp -r /home/user/1000user /var/games/glhack/saves/ )

( # chown -R user:games /var/games/glhack/1000user )

( $ echo "muahahaha im alive, stupid fire ant" | glhack )

( Pssst, Don't tell it to anybody )

replies(3): >>32258082 #>>32258563 #>>32260642 #
semitones ◴[] No.32258082[source]
Well, technically you're no longer playing nethack. You're playing a new game, comprised of nethack and cp.
replies(2): >>32258129 #>>32258247 #
pvaldes ◴[] No.32258247[source]
And it feels so good...

Nethack is notoriously unfair with the player, and not a really winnable game. The player can be killed at any moment without allowing a single defensive move. If I think that the game was cheating, I act accordingly.

The other option is the exploring mode (X), when you can't be killed, but I find that is boring.

replies(8): >>32258334 #>>32258359 #>>32258440 #>>32258560 #>>32258590 #>>32258592 #>>32258601 #>>32260531 #
1. tubs ◴[] No.32258334[source]
The game is notoriously fair, given the fact there are players who have runs of some hundred ascension or so.