←back to thread

385 points colinprince | 1 comments | | HN request time: 0.204s | source
Show context
ternus ◴[] No.32253691[source]
Context, for non-Nethack players:

Nethack is one of the original "roguelikes," back when that meant a text-console game based on `rogue`. It's an RPG where your character kills monsters, picks up loot, and descends into the dungeon. If you die, that's it -- you can't just load a save; you have to start all over. It's legendarily unforgiving.

In Nethack, most (all?) roles start with a pet, e.g. a puppy or a kitten. In the early game, your pet is often stronger than you; it follows you, fights monsters, etc. It's useful in many ways beyond fighting: it won't walk over a cursed item, it can "fetch" items from stores without angering the proprietor, and so on. Your pet gains experience and levels up (puppy -> dog -> large dog), and after a certain point you're prompted to give your pet a name.

The message "You have a sad feeling for a moment, then it passes" is displayed when your pet dies while out of sight. It's pretty difficult to keep your pet alive all through the endgame, so much like any real-life pet owner, there will come a time where you have to say goodbye, one way or the other.

replies(9): >>32253919 #>>32254098 #>>32254450 #>>32256746 #>>32256771 #>>32257062 #>>32257230 #>>32259944 #>>32261296 #
1. YeGoblynQueenne ◴[] No.32256746[source]
What's worse, your pet can die while you're blind and you attack it without realising who it is. Thankfully this will only happen once in the game. You learn the lesson afterwards. Hopefully.