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268 points behnamoh | 1 comments | | HN request time: 0.248s | source
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atoav ◴[] No.28667999[source]
For predicting the daily schedules on a film set I always "ran a simulation" of what would be done that day and just summed the predicted minutes. The simulation ran in my head of course, but it included things like: Actors drinking coffee and chatting, costumes getting ready, Camera department forgot memory card in the car, lunch breaks, someone arrives late, etc.

Obviously the major chunk were always scenes and they are usually also the major contributor to the insecurity of the prediction. E.g. working with people who you don't know, weather, technical problems (broken, missing stuff), stuff that just won't work (animals, certain scenes with actors).

But in the end what always mattered was that there was a time plan for each day and at the end of a day we would know wheter we are A) faster as predicted, B) on time or C) slower than predicted. The next day would then be restructured accordingly by the production and usually you'd be back on time by the end of that.

I was usually spot on with my predictions and we never had any issue with getting the planned stuff done.

With programming the whole thing is harder, because it can be even more unpredictable. But what definitly always helps is when you have a feeling for whether you are too slow, on time or you managed to build a time buffer for future doom.

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frazbin ◴[] No.28672442[source]
dang, software planning is harder than herding hundreds of entertainment people? Not what I would have expected! I always assumed the 'unknown unknowns' were much larger in real life enterprises than in software ones, and that'd make planning harder. A lot of advantages come from software being made out of formal systems.
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1. atoav ◴[] No.28676557[source]
Shooting a film is very much an act of discipline to a nearly militaristic degree if you are on a good set and the film isn't trying crazy new experimental things.

You can know really well how long a light person will take to do a thing, or how long the camera will take to find an angle. Knowing when your client will move their arse to send you the test_data.csv is very much unknowable.