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Parse, Don't Validate (2019)

(lexi-lambda.github.io)
389 points melse | 2 comments | | HN request time: 0.001s | source
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seanwilson ◴[] No.27640953[source]
From the Twitter link:

> IME, people in dynamic languages almost never program this way, though—they prefer to use validation and some form of shotgun parsing. My guess as to why? Writing that kind of code in dynamically-typed languages is often a lot more boilerplate than it is in statically-typed ones!

I feel that once you've got experience working in (usually functional) programming languages with strong static type checking, flakey dynamic code that relies on runtime checks and just being careful to avoid runtime errors makes your skin crawl, and you'll intuitively gravitate towards designs that takes advantage of strong static type checks.

When all you know is dynamic languages, the design guidance you get from strong static type checking is lost so there's more bad design paths you can go down. Patching up flakey code with ad-hoc runtime checks and debugging runtime errors becomes the norm because you just don't know any better and the type system isn't going to teach you.

More general advice would be "prefer strong static type checking over runtime checks" as it makes a lot of design and robustness problems go away.

Even if you can't use e.g. Haskell or OCaml in your daily work, a few weeks or just of few days of trying to learn them will open your eyes and make you a better coder elsewhere. Map/filter/reduce, immutable data structures, non-nullable types etc. have been in other languages for over 30 years before these ideas became more mainstream best practices for example (I'm still waiting for pattern matching + algebraic data types).

It's weird how long it's taking for people to rediscover why strong static types were a good idea.

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benrbray ◴[] No.27641187[source]
Yeah, I remember I used to get frustrated when I had to read code that used map() or even .forEach() extensively, thinking a simple, imperative for loop would suffice. I slowly came to realize that a for loop gives you too much power. It's a hammer. It holds the place of a bug you just haven't written yet. Now I'm the one writing JavaScript like it's Haskell. Although Haskell could learn a thing or two from TypeScript about row polymorphism.
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touisteur ◴[] No.27642274[source]
On the other end I'm endlessly tired of 'too simple' foreach/map iterators. They're OK until you want to do something like different execution on first and/or last element... Give me a way to implement a 'join' pattern over the foreach iterators, or less terse iterators (with 'some' positional information). I think I'm just ranting about the for-of iterator in Ada...
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1. Jtsummers ◴[] No.27642971[source]
Ada provides a kind of iterator called a Cursor which could be used to build up a package of functions similar to the various C++ standard library algorithms. I believe this has actually already been done. Cursors can also be converted back to positional information if it makes sense (like with a Vector).
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2. touisteur ◴[] No.27647234[source]
I like the cursor, because it abstracts indexes. Problem is, if I want the element, I still have to go fetch it (calling Element on the Cursor) and then I have to save it in a local variable and then I need to add a declare block for the constant standing for the result of Element and then the thing makes 5 lines instead of two and is not much more readable. Maybe I can just use Element() (especially since AdaCore seems to want to generalize dotted notation) repeatedly and have it inlined, but my past experience says 'expensive'...

And sadly Cursors haven't been generalized to all associative iterable structures in Ada (arrays for example).