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3883 points kuroguro | 3 comments | | HN request time: 0.682s | source
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breakingcups ◴[] No.26296724[source]
It is absolutely unbelievable (and unforgivable) that a cash cow such as GTA V has a problem like this present for over 6 years and it turns out to be something so absolutely simple.

I do not agree with the sibling comment saying that this problem only looks simple and that we are missing context.

This online gamemode alone made $1 billion in 2017 alone.

Tweaking two functions to go from a load time of 6 minutes to less than two minutes is something any developer worth their salt should be able to do in a codebase like this equipped with a good profiler.

Instead, someone with no source code managed to do this to an obfuscated executable loaded with anti-cheat measures.

The fact that this problem is caused by Rockstar's excessive microtransaction policy (the 10MB of JSON causing this bottleneck are all available microtransaction items) is the cherry on top.

(And yes, I might also still be salty because their parent company unjustly DMCA'd re3 (https://github.com/GTAmodding/re3), the reverse engineered version of GTA III and Vice City. A twenty-year-old game. Which wasn't even playable without purchasing the original game.)

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formerly_proven ◴[] No.26297206[source]
Also: Rockstar being too cheap to implement anti-cheat on the by far most successful online shooter on the planet.

Also

> I don’t think there’s any easier way out.

lmfao

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buzzerbetrayed ◴[] No.26297740[source]
This may be obvious, but is GTAV the most successful online shooter on the planet? (Never played it)
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sickofparadox ◴[] No.26297798[source]
Its the second best selling game of all time[1], and because Minecraft doesn't have guns, I suppose that would qualify it as the most successful online shooter (even if I think another genre would be more applicable).

[1]https://en.wikipedia.org/wiki/List_of_best-selling_video_gam...

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1. charcircuit ◴[] No.26298461[source]
That list is incomplete. CSGO is the most played game on Steam and is now free to play. I would not be surprised in the slightest if more people have CSGO.
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2. RugnirViking ◴[] No.26302126[source]
interesting. Steamspy no longer works, but its last report in 2016 said it had 25 million sales (at the time it was roughly on par with minecraft sales). Since then, the concurrent player count has more than doubled, but its very difficult to get information about sales.
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3. kingosticks ◴[] No.26304148[source]
Wikipedia has it with 46 million owners on Steam, with the following footnote:

> Not official; the numbers were estimated following a Steam API data leak in July 2018, which gave player ownership estimates for games on the platform that have achievements.