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How I cut GTA Online loading times by 70%
(nee.lv)
3883 points
kuroguro
| 1 comments |
28 Feb 21 19:38 UTC
|
HN request time: 0.209s
|
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trollied
◴[
28 Feb 21 20:19 UTC
]
No.
26296670
[source]
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>>26296339 (OP)
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Wow. I always assumed that profiling would be part of the pre-release test processes for AAA games...
replies(6):
>>26296682
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>>26296732
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>>26296804
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>>26296878
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>>26296894
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>>26297012
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1.
yread
◴[
28 Feb 21 21:00 UTC
]
No.
26297012
[source]
▶
>>26296670
#
Could be that at release the JSON was just 200kb with 1000 entries or something and this quadratic "algorithm" wasn't the slowest part of the process
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