Something tells me this "problem" was discovered long ago at Rockstar HQ, and quietly deemed not to be a problem worth solving.
Something tells me this "problem" was discovered long ago at Rockstar HQ, and quietly deemed not to be a problem worth solving.
Luckily for them, churn is usually a different problem solved by a different part of the team/org with different priorities and insights.
Found that they get more purchases BECAUSE of the long loading time, despite bouncing other players (the ad theory and happy coincidence for them to have the ad placement slots from shitty engineering)
The engagement team was told bullshit by the engineering team about how impossible it is to fix that issue
Or they are just making enough not to care
Virtually nobody's willing to sit through 10 minutes of commercials straight.
It's funny to think that I would probably pay some amount to have GTA Online without these absurd loading times and without modders/hackers :D