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How I cut GTA Online loading times by 70%
(nee.lv)
3883 points
kuroguro
| 2 comments |
28 Feb 21 19:38 UTC
|
HN request time: 0.438s
|
source
Show context
trollied
◴[
28 Feb 21 20:19 UTC
]
No.
26296670
[source]
▶
>>26296339 (OP)
#
Wow. I always assumed that profiling would be part of the pre-release test processes for AAA games...
replies(6):
>>26296682
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>>26296732
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>>26296804
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>>26296878
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>>26296894
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>>26297012
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1.
jimbob45
◴[
28 Feb 21 20:26 UTC
]
No.
26296732
[source]
▶
>>26296670
#
Same. I wonder if the dev didn’t bother to fix it because they assumed profiling would identify it as a non-issue.
replies(1):
>>26296756
#
ID:
GO
2.
bombcar
◴[
28 Feb 21 20:28 UTC
]
No.
26296756
[source]
▶
>>26296732 (TP)
#
I wonder if the list was much shorter at release and wasn’t super slow on Developement systems.
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