> It is close enough.
It's really not. The difference is the part that actually motivates you to pay an affiliate.
> We have already established it is on other stores.
When you look at other services that are just doing payment/download, it's far cheaper than 30%.
> You can choose not to do business with Apple.
That doesn't disagree with what I said, which is that you can't choose the type of relationship with Apple.
> You can. You can not deal with the app store.
"Take it or leave it" is the opposite of choosing the type of relationship. I'm so confused by your response here.
> No we cannot agree. Firstly 90% is not viable to anyone, nobody would agree to that and people wouldn't publish on the app store. So to start your premise is completely absurd.
It's not absurd. People still made apps when the market was a lot smaller. People make apps for android. If revenue is greater than cost, then apps will get made. And a cut like that would remove a lot of competition, so the actual drop in pay wouldn't be as extreme.
But okay, what if I said 75% instead? If you get 3x the market share while getting paid 25% of gross revenue, you actually make more money than if you were paid 70% on 1x market share. So there would absolutely be viable apps for some developers. But at the same time, if Apple took a 75% cut that would be unreasonable.
> The vast majority of would just pull their apps and Apple would have to lower the rate again.
They wouldn't if Apple was really committed. The app already exists, removing it would mean less money.
> Now if another player releases a new phone with a store and they have a better market rate and a decent market share then Apple will lower their rates (like Nintendo did).
Even with a better rate, Android's app payment market is smaller. It wouldn't do enough to make the apps there significantly better, and the number of people willing to switch off iphone for the marginal difference wouldn't do anything.