Same model as Unreal Engine. I wonder if this scaling model works out for most marketplaces or only specific ones.
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It doesn't really make sense.
There is a moral imperative that copying of software, which costs almost 0, is taxed per unit, just like physical goods, where there is a storage cost, a transport cost, etc.
I'm being ironic, obviously. Apple's App Store profits show that they're basically just sharecropping developers. Their operating costs are minimal and the fact that they're allowed to charge per unit, like they're Walmart and have to stock actual shelves, is quite ridiculous.