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830 points todsacerdoti | 1 comments | | HN request time: 0.384s | source
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pja ◴[] No.25136113[source]
I’m seeing a lot of positive comments on HN about this: to me it seems to be purely a cynical piece of PR on Apple’s part.

They hope to significantly reduce the pressure on politicians to take a close look at their App store practices by significantly reducing the absolute number of developers suffering the full impact whilst taking the minimum possible hit to their revenue. This has nothing to do with “doing the right thing” or “accelerating innovation” and everything to do with limiting the number of outraged letters to senators from devs, the number of newspaper interviews with prominent indie developers & so on.

Indie devs have an outsize PR impact relative to their revenue contribution, so buy them off with a smaller revenue tax that delivers outsize returns if it prevents the 30% house rake on the majority of Apple’s App Store income coming under scrutiny.

Apple / Google’s 30% take is the anti-competitive elephant in the room here, not a few crumbs thrown to small developers.

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1. Shivetya ◴[] No.25136326[source]
Cynical or not, putting pressure on companies works and negative attention is a valid tactic when the issue is subject to reasonable debate.

Considering their volume fifteen percent should still allow them to rake in ridiculous amounts of money. However one area I still support Apple is selling of additional product within the store should still be subject to a charge; as in the Epic store selling additional games should be subject to the same rules as selling any content on the store yet you should be able to purchase outside the store and redeem codes within apps to use them; similar to how Steam allows developers to sell keys outside of Steam