Edit: just read the sibling comment... that seems... unnecessarily complicated and non-reactive to short term changes...?
> If a developer’s business falls below the $1 million threshold in a future calendar year, they can requalify for the 15 percent commission the year after.
So they take 15% commission from first million and 30% from later sales until developer falls below million in a calendar year.
I mean, would you say “The Epic tax on the Unreal engine suddenly goes up by a factor of infinity” when you reach the $1 million threshold?
https://arstechnica.com/gaming/2020/05/unreal-engine-is-now-...
A developer with revenues over $1m in the current year but under $1m in the next year would not qualify for the reduced tax rate.
They should have implemented a progressive tax system for everyone, not just those who qualify on a yearly basis.