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1704 points ardit33 | 2 comments | | HN request time: 0s | source
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mapgrep ◴[] No.24149792[source]
You could argue about Apple's rights, or citizens' free speech rights, or consumer rights, under existing law. It would be an interesting discussion because I think it's a lot more complicated an issue that most people appreciate.

But really why not talk about how we think things should work on platforms like iOS? What should the law be? What protects essential human rights, encourages creativity, and allows business to function to some extent?

Personally, I would argue that consumers should have a legal right to install whatever software they wish on a product they have purchased, including onto the bundled operating system. I don't think it should be permissible for a company like Apple (or Microsoft or whoever) to sell me a gadget and then use various sorts of locks to try to keep me from putting whatever apps or app stores or services I like on it.

Does anyone have any argument for why this right would be a bad thing? People would get bad software on their phones, but last I checked, this is happening already, including on iOS. Apple would lose some margin, but last I checked, their investment in creating and maintaining iOS has been handsomely rewarded and would surely continue to be.

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wheelie_boy ◴[] No.24150291[source]
A big part of the value of iPhones and iPads is that you don't have to worry about installing an app that screws up your system and requires a wipe & reinstall. You don't have to worry about viruses. You don't have to worry about spending a lot of time being a system administrator, and just use it. You don't even have to worry about many types of malware, because the system protects you from poorly-behaved applications, through a combination of technical means and human review.

If it was possible to side-load apps, then those advantages go out the window. To see what I'm talking about, look at apps that are skirting the apple app store.

Onavo is a good example. They:

- paid teens

- to install the Facebook Enterprise Certificate

- to side-load the Onavo VPN

- to spy on their internet traffic

- to find out about new apps or websites that might be a threat to facebook (among other things)

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grey-area ◴[] No.24154593[source]
A big part of the value of iPhones and iPads is that you don't have to worry about installing an app that screws up your system and requires a wipe & reinstall.

Security doesn't require a 30% cut of every transaction though, nor does it require them to ban other payment methods. Apple should be forced to compete on a level playing field, rather than leveraging their platform to bully other companies into compliance.

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gwd ◴[] No.24154963[source]
> Security doesn't require a 30% cut of every transaction though

How do you think that the iOS platform is paid for? Apple's current business model is supported by paying the Apple Tax. If they don't get that tax revenue, they're going to have to either reduce the quality of their platform, or get more revenue somewhere else, like selling my data to advertising companies.

Right now I have a choice to buy a phone whose software ecosystem is supported by hardware sales and appstore taxes, or a phone whose software ecosystem is supported by spying on me. If Apple is forced to give up their Apple Tax, I will no longer have that choice.

If Fortnite wanted, they could just make things more expensive on iOS, passing the Apple Tax on to consumers. That's how stores treat sales tax and VAT in different countries; there's no reason app developers can't do the same thing. If users don't like paying more they can go to other platforms; and if users like the iOS platform, they should accept that paying more for apps is part of what makes it possible.

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grey-area ◴[] No.24155206[source]
By a small part of that 30% cut, maybe 1% processing fees, a few % on infrastructure and staffing for moderation etc. The rest is profit built on a monopoly which should be regulated.

Perhaps Apple should give the court an accounting of what it costs to run.

The onerous terms forbid (among other things) pricing differently on the app store.

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gwd ◴[] No.24155403[source]
You think 1% is going to pay for the entire development of iOS?

It would be a monopoly if Apple was 80%+ of the phone market; but they're not. If you don't like Apple's business model, there are plenty of other fine phones out there to buy. It's not like Microsoft in the 90's, where they controlled 95% of the desktop market.

> The onerous terms forbid (among other things) pricing differently on the app store.

Didn't know about this; this is onerous, I agree. And I would say forcing price changes for things outside of your dominion should be illegal. (i.e., forcing Fortnite to charge people more who are not buying through the Apple platform is prima facie evidence of an abuse of power.)

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1. grey-area ◴[] No.24155705[source]
No, I think 1% is processing fees, and a few extra percent are required for the infrastructure (storing files for downloads), maybe a few extra percent on top of that for moderation etc. would pay for the app store, not iOS. That still leaves a lot of room in the 30% Apple have given themselves from every transaction as a payment for developers for hosting their apps.

The development of iOS is not funded by the app store, it's funded by iPhone hardware sales, and iOS is necessary for those iPhone sales - that's why they make iOS, not solely as a platform for third party apps.

The app store adds to the value of iOS, and thus the value of iphones, because of all the work put in by third parties. Apple should be thanking these third party developers, not sucking them dry and trying to force competitors in any domain off their store (e.g. the kindle app doesn't allow purchases and can't even link to the Amazon website because Apple wants a 30% cut of every sale).

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2. gwd ◴[] No.24156079[source]
> The app store adds to the value of iOS, and thus the value of iphones, because of all the work put in by third parties.

But conversely, iOS adds value to every app on the app store -- a lot more value. iOS adds much more value to the Fortnite app than the Fortnite app adds to iOS. Nobody held a gun to Epic Games' head and forced them to put their app on Apple's app store (or Netflix or Spotify or Kindle). Epic did it because even with the 30% tax, they were going to be making loads more money with their app there than without it. And they are making loads of money with Fortnite. They're just annoyed that Apple is getting so much of it. (And Google too -- they were kicked off Google Play for the same reason.)

Cry me a river. Apple and Google have both created loads of value in developing and maintaining the iOS and Android ecosystems, which Epic wants to take advantage of without paying for. I don't feel bad for them at all.