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1704 points ardit33 | 1 comments | | HN request time: 0s | source
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ss3000 ◴[] No.24153083[source]
I wonder why Fortnite doesn't also make a WebAssembly version of Fortnight and deploy it on fortnite.com?

Then Apple would get jack shit from any sales there, so they can fight this battle with them while still offering access to the game for Apple users.

I'm probably missing some esoteric limitation Apple places on web-based games to cripple this use case.

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1. mhh__ ◴[] No.24154473[source]
I would assume someone has tried somewhere at Epic but I think the issue is not only targeting WebGL (as opposed to VK/OpenGL/D3D) but the sheer size of the assets a game like Fortnite has.

Epic has the money to fund development to make it happen on the technical side, but currently you'd need to download so much stuff that you'd be doing the same thing as their game launcher anyway.